Bathroom Environment - Solitaire Home Story
Based on an isometric room design; it explores composition, lighting, and material rendering.
Tam Le - 2D Artist | Background Artist
Based on an isometric room design; it explores composition, lighting, and material rendering.
Initial concept sketches exploring composition, perspective, and visual direction to establish a strong foundation for the final environment.
Color sketch variations exploring different lighting scenarios and emotional tones to define the final atmosphere of the scene.
A fully rendered scene using lighting and color shifts to create different moods and times of day.
Utilizing 3D blockouts to establish perspective, composition, and lighting as a foundation for the final illustrated environment.
From initial sketches to color options (composition and atmosphere completed without 3D support)
An environment design based on a real-world location, focusing on adapting architectural elements into a cohesive game-ready illustration.
A focused study on applying different color schemes to a single background to observe changes in tone and harmony.
I usually spend 30 to 60 minutes practicing illustration from real life environments - This digital sketch demonstrates my ability to capture color, shape, composition, and other key elements of a scene quickly and clearly.